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java.lang.ObjectFramework.ChaosGame
public class Framework.ChaosGame
| Field Summary |
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| Fields inherited from interface Framework.Drawable |
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palette, random |
| Constructor Summary | |
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Framework.ChaosGame(java.awt.Dimension appDimen)
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| Method Summary | |
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void |
draw(java.awt.image.BufferedImage drawTo)
Draws itself to the parameterized BufferedImage. |
boolean |
finished()
Sets the status of the rendering to completed. |
java.awt.Color |
getBackgroundColor()
Merely returns the background color for this Drawable. |
void |
setCompleted()
Sets the status of the rendering to completed. |
void |
setMouseEvent(java.awt.event.MouseEvent e)
Allows all implementers to react to mouse events passed from the content class. |
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
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public Framework.ChaosGame(java.awt.Dimension appDimen)
| Method Detail |
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public void draw(java.awt.image.BufferedImage drawTo)
Framework.DrawableBufferedImage.
draw in interface Framework.DrawabledrawTo - a BufferedImage to draw to.public java.awt.Color getBackgroundColor()
Framework.Drawablethis Drawable.
getBackgroundColor in interface Framework.DrawableColor of the background for
this Drawable.public void setMouseEvent(java.awt.event.MouseEvent e)
Framework.Drawable
setMouseEvent in interface Framework.Drawablee - The MouseEvent that the object is to respond
to.public boolean finished()
Framework.Drawable
finished in interface Framework.Drawablepublic void setCompleted()
Framework.Drawable
setCompleted in interface Framework.Drawable
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